Nintendo first-half profit up 25% on Switch console sales

Nintendo first-half profit up 25% on Switch console sales

Nintendo first-half profit up 25% on Switch console sales

The company highlighted digital "sales of downloadable versions of packaged software and add-on content for Nintendo Switch showed especially good growth", of 71.7% year-over-year.

The NES Classic Mini, and SNES Classic Mini combined sold 3.69 million units in the same period. The console has now surpassed the lifetime worldwide unit sales of the Nintendo GameCube, which has sold 21.74 million units.

During the six-month period ended September 30, Nintendo's sales were up 4% year-over-year to 388.9 billion yen ($3.4 billion).

Remember: Nintendo has also said that if the Switch continues to sell "multiple units per household", that they'll shift gears. Of course there were popular non-Nintendo titles made for the GameCube - hello, Resident Evil franchise - but the most popular games for the console were nearly invariably first-party. The company announced today that they have sold 22.86 million Switch consoles as of the end of September 2018. Quarterly revenue was 221 billion yen during the period, lower than market projections for 232 billion yen. But it is on track so far for a slightly better year.

Still, remakes and indie titles aren't compelling enough for most people to buy a new console.

Traditionally, the final quarter of the calendar year accounts for a large portion of video game and video game hardware sales. Major first-party Nintendo titles hardly ever see a reduction in price at retail, with games in franchises such as Super Mario and Pokémon often staying at full price years after release, and it can often be confusing when many other titles benefit from sales and discounts. Its newest mobile title Dragalia Lost was released on September 27, resulting in minimal contribution to the quarter. These are impressive numbers to go alongside Switch's impressive console sales numbers.

Related news