EA hints at making Madden and Federation Internationale de Football Association subscription-based games

EA hints at making Madden and Federation Internationale de Football Association subscription-based games

EA hints at making Madden and Federation Internationale de Football Association subscription-based games

EA CEO Andrew Wilson says that the rise of subscription streaming services has been "the greatest disruptor" in entertainment media in recent years, and notes that it's only a matter of time before the video game industry is changed by the model as well.

Speaking with Bloomberg TV, CEO of EA Andrew Wilson discussed the possibility with EA Sports franchises Federation Internationale de Football Association and Madden NFL. There's a few different things that have got to happen first.

In the interview, Wilson was talking about titles such as Madden NFL and Federation Internationale de Football Association which get released annually. Translated over here, in a move that would see games like Madden and Federation Internationale de Football Association given fewer but more significant updates, it could mean the end of annual releases. Wilson compared the new subscription model like a "365-day, live service".

"NASCAR '15", for example", is the most recent release in Eutechnyx's "NASCAR The Game" series, yet it now features rosters identical to what you'll find on the Monster Energy NASCAR Cup Series. Instead of buying it every year, you might be able to pay a regular fee or download free content. Going to a subscription model would make some fiscal sense a sit would cut down the number of physical releases drastically every other year across various franchises. Since 2014, the company has offered EA Access, a $5-a-month service that allows customers access to a library of games.

Now, there could be plenty reasons for why EA Sports would ditch annual releases and opt for a subscription service.

Wilson was also asked why there's now no service yet that's considered as the "Netflix of gaming".

"There's a world where it gets easier and easier to move (gaming code) around - where we may not have to do an annual release", Wilson told Bloomberg TV host Emily Chang. He argues that it has already changed the way people watch television, listen to music and even read books.

"How does a Madden game that exists in the cloud manifest on your mobile phone one minute at a time, how does it manifest on your 60-inch TV an hour at a time, and how does it manifest on the dashboard of your vehicle as you drive to work?" he asked.

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